JOHN’S EDU MARKET stands out for its unique share of resources and information. Teachers can use these resources to support students as they include well-formulated lesson plans, carefully designed support material, and well-planned worksheets. This platform aims at bringing "Tomorrow's lessons to today's classroom, and today's lessons to a classroom now". The Teacher-Author of this platform is an English graduate, associated with Gems Education as a Subject Leader of English.
JOHN’S EDU MARKET stands out for its unique share of resources and information. Teachers can use these resources to support students as they include well-formulated lesson plans, carefully designed support material, and well-planned worksheets. This platform aims at bringing "Tomorrow's lessons to today's classroom, and today's lessons to a classroom now". The Teacher-Author of this platform is an English graduate, associated with Gems Education as a Subject Leader of English.
A Presentation on 41 Critical Thinking Activities to Think Differently which can be used as Starters, Middles, and Plenaries in a Classroom. Teachers can use these to enhance the critical thinking and problem-solving skills of the learners and to help them to think differently.
A bundle of 4 resources on poster designing.
This bundle includes:
Handouts: Vocabulary, Key Points, Template, Rubrics
Worksheets, Exercises, and Task Cards
Lesson Plan with Resources
Ready to use PowerPoint Presentation
Teachers can use these ready-made resources to enhance the designing and writing skills of the learners.
Here are some other possible uses for these in your classroom:
To challenge early finishers
For effective tutoring
As ESL stations and sub tubs
As holiday work and homework
For small group collaborations
For an end of unit assessments
For reinforcement and enrichment
This resource covers the integral, surface and deep features of Theme-Based Learning. It contains full-on activities and assessments to cover the skills of literature in an easy, structured, cover-your-bases system. It includes everything you need to get going with theme-based learning in your classroom for 2 weeks (13 days).
This resource includes:
Synopsis: Act 1 and 2
1 STORY ANALYSIS
• Lesson Plan
• Story Analysis Guide
• Critical Appreciation Guide & Format
• Story Analysis Rubrics & Details
2 STORY SETTING
• Lesson Plan
• Setting Template
• Setting Description Format
• Story Setting Details
• Story Setting Rubrics
• Story Setting Exercises - 4
3 CHARACTERIZATION
• Lesson Plan
• Character Types Chart
• Character Description
• Character Description Guide
• Adjectives to Describe
• Character Description Template
• Identifying Character Traits
• Character Description Rubrics
• Character Description Exercises - 2
4 STORY PLOT
• Lesson Plan
• Plot Elements
• Plot Format
• Plot Elements Details
• Plot Summary
5 REVIEW WRITING
• Lesson Plan
• Review Types Chart
• Movie Review Guidelines
• Book Review Guidelines
• Place Review Guidelines
• Sample Reviews
• Review Rubrics
• Review Exercises - 4
6 LETTER WRITING
• Lesson Plan
• Word Bank
• Letter Rubrics
• Sample Letter
• Letter Prompts
• Letter Format
7 ALTERNATIVE RESOLUTION STORY
• Lesson Plan
• Fable - Hare and Tortoise
• Story Components
• Story – Velvet Ribbon
• Genre Features
• Story Rubrics
• Story Exercises - 5
8 POEM WRITING
• Lesson Plan
• Poem Elements
• How to write a Poem
• Poem Rubrics
• Sound Devices
• Comparison Devices
• Literary Devices
• Poem Exercises - 4
9 DIARY WRITING
• Lesson Plan
• Diary Rubrics
• Diary Format
• Sample Diary
• Diary Entry Exercises - 4
10 REPORT WRITING
• Lesson Plan
• Report Rubrics
• Report Writing Tips
• Key Elements of a News Report
• Report Exercises - 3
11 DEBATE
• Lesson Plan
• Debate Rubrics
• Conducting a Debate
• Debate Format
• Balloon Debate
12 PLAYSCRIPT
• Lesson Plan
• Lesson Starter – Jack and Jill
• Play-script features
• Play-script Rubric
• Play-script Exercises
• Play-script – Les Miserables
13 ROLE PLAY
• Lesson Plan
• Role Play Steps
• Role Play Rubrics
• Role Play Exercises – 4
Teachers can use this to enhance the comprehension and language skills of the learners, especially the technique required to get involved in a theme-based learning project.
A lesson presentation that presents teaching and learning resources on play-script writing.
After completing this lesson, the students will be able to:
Understand the conventions of a play script to use them in writing.
Develop dialogues for a play script that exposes characters and situation.
Demonstrate the knowledge of play script using the techniques of dialogue writing.
This Resource includes:
Vocabulary Overview - Play-script
Real Life Application and Cross-Curriculum Links
Flipped Lesson Part - Video
Success Criteria - Play-script Checklist
Lesson Starter: Writing dialogues to images.
Discussion: Play-script Features
Collaborative Tasks:
Pair-Share: Turning flat dialogues into an exciting story.
Think-Write: Adding scene description and stage directions.
Write-Share: Adding dialogues and reporting verbs.
Mini-Plenary: 4 Online Quizzes
Assessment Rubrics
Differentiated Tasks: Writing scenes for given situations.
Extensions: Writing dialogues for a story.
Plenary: Selecting right answers to answer play-script questions.
Home Learning:
Preparing play-scripts for dialogues.
Selecting best option to answer play-script questions.
Turning given story into a play script.
Rewriting the narrative poem as a play script.
Common Core Standards: ELA-Literacy-Writing - 6-8.3ab/4
Skills: Social and Cognitive
Here are some possible uses for these in your classroom:
To challenge early finishers
For effective tutoring
As ESL stations and sub tubs
As holiday work and homework
For small group collaborations
For an end of unit assessments
For reinforcement and enrichment
A Powerpoint Presentation that presents the Seven Stages of Man's Life composed by William Shakespeare in a visual way.
All the world's a stage; is the phrase that begins a monologue from William Shakespeare's "As You Like It", spoken by the melancholy Jaques in Act II Scene VII. The speech compares the world to a stage and life to a play, and catalogues the seven stages of a man's life sometimes referred to as the seven ages of man: infant, schoolboy, lover, soldier, justice, Pantalone and old age, facing imminent death. It is one of Shakespeare's most frequently quoted passages.
Teachers can use this resource during class assembly to motivate students to appreciate the literature of William Shakespeare.
A presentation on Fun Starters which helps a teacher to get started with a lesson.
What is a Starter?
A starter (do-now) is any activity that opens a lesson. It may or may not be related to the main lesson content and usually lasts anything from three to ten minutes. A starter is anything done to catch the imagination, interest, and creativity of the students.
A Good Starter:
1. Influences early levels of engagement and motivation;
2. Captures pupils’ interest and curiosity;
3. Prevents early disruption by engaging pupils as soon as they enter the classroom;
4. Gets pupils involved from the outset;
5. Links back to previous learning;
6. Sets the scene for the lesson to come in terms of lesson objectives;
7. Challenges learners and set pace to lesson;
8. Creates an interactive class to enhance teaching and learning.
Successful Starters:
1. Are planned as a discrete element of a lesson;
2. Contribute to the achievement of the lesson’s objectives;
3. Have a clear purpose.
Starter activities tend to be most effective when they:
1. Engage all pupil;
2. Establish pace;
3. Provide challenge.
A bundle of 4 resources on note taking.
This bundle includes:
Handouts: Vocabulary, Rules, Format, Rubrics
Worksheets, Exercises, and Task Cards
Lesson Plan with Resources
Ready to use PowerPoint Presentation
Teachers can use these ready-made resources to enhance the vocabulary, language, grammar, writing, and reading skills of the learners.
Here are some other possible uses for these in your classroom:
To challenge early finishers
For effective tutoring
As ESL stations and sub tubs
As holiday work and homework
For small group collaborations
For an end of unit assessments
For reinforcement and enrichment
A Presentation that includes interactive activities which can be used as Lesson Starters in a Creative Classroom.
These Starters can be used in the Classroom:
1. To prepare learners for new learning.
2. To revisit and practice important skills.
3. To consolidate knowledge from or make links with previous lessons (bridging).
4. To enable pupils to get a better grasp on each return to an idea or concept.
5. To make constructive use of time while pupils shift between one intensive activity to another.
6. When a disruption unsettles a class and they need to ease quickly back into productive work.
Because of their short duration:
1. They are particularly useful for little and often revisiting of keywords and concepts.
2. They are useful as brain-break activities.
3. They contribute to engagement by offering a sense of fun.
4. They whether competitive or collaborative, often have the feel of a game.
A lesson presentation that presents teaching and learning resources on comic strips creations.
After completing this lesson, the students will be able to:
Apply the conventions of comic strips.
Analyse the features of comic strips.
Develop comic strips to depict story-related to a specific event.
This Resource Includes:
Well Formulated, Measurable, SMART Objectives and Outcomes
Vocabulary Overview - Comic Strip, Word Balloon
Flipped Lesson Part - Video - How to Make a Comic Strip
Engaging and Creative Lesson Starter – Comic Characters
Success Criteria - Comic Strip Checklist
Scaffolding Notes - Comic Essentials and Elements, Comic Template
Collaborative Group Tasks – Pair-Share, Think-Write, Write-Share
Mini-Plenary with Critical Thinking Questions – 3 Online Quizzes
Assessment Criteria for Outcome Expectations - Rubrics
Differentiated Activities for Level Learners - Writing Task by Outcome
Extensions to Challenge the High Achievers - Comic Creator
Plenary to Assess Learning Outcomes - PQP Technique
Home Learning for Reinforcement – 4 Task Cards
Common Core Standards - ELA-LITERACY.W.8,3b/RL.8.4/L.8.4a
Skills to be addressed during the Lesson - Social and Cognitive
Educational Tools and Resources - Adverbs, Verbs, Adjectives
Teachers can use this resource to teach the students to design comic strips, thereby helping them to enhance their skills.
Here are some other possible uses for these in your classroom:
To challenge early finishers
For effective tutoring
As ESL stations and sub tubs
As holiday work and homework
For small group collaborations
For an end of unit assessments
For reinforcement and enrichment
A lesson presentation that presents teaching and learning resources on note taking.
After completing this lesson, the students will be able to:
Identify the importance and usefulness of note-taking skills.
Evaluate the accuracy and efficiency of various note-taking strategies.
Prepare notes from lectures, texts, videos, and activities.
This Resource Includes:
Well Formulated, Measurable, SMART Objectives and Outcomes
Vocabulary Overview - Note Taking, Reading
Flipped Lesson Part - Video - Note Taking Methods
Engaging and Creative Lesson Starter – Guess the WALT
Success Criteria - Note Taking Checklist
Collaborative Group Tasks – Pair-Share, Think-Write, Write-Share
Scaffolder Notes - Rules, 5 R’s, Format, Abbreviations
Mini-Plenary with Critical Thinking Questions – 3 Online Quizzes
Assessment Criteria for Outcome Expectations - Rubrics
Differentiated Activities for Level Learners - Writing Task by Outcome
Extensions to Challenge the High Achievers - Note Taker
Plenary to Assess Learning Outcomes - The Plenary Dice
Home Learning for Reinforcement – 5 Task Cards
Common Core Standards - ELA-LITERACY.RI.9-12.1-3/W.9-12.4
Skills to be addressed during the Lesson - Social and Cognitive
Educational Tools and Resources - Connectives
Teachers can use this resource to teach the students to take notes, thereby helping them to enhance their reading and writing skills.
Here are some other possible uses for these in your classroom:
To challenge early finishers
For effective tutoring
As ESL stations and sub tubs
As holiday work and homework
For small group collaborations
For an end of unit assessments
For reinforcement and enrichment
At the community level, arts-based teaching and learning may focus on improved outcomes for special populations or for the community as a whole. To affect knowledge of the arts, for example, schools may provide instruction in visual arts, music, dance, or drama, perhaps integrating these four disciplines. Classroom models bring art activities to students in a regular classroom setting. An “artist-in-the classroom” or “artist-in-residence” works cooperatively with the students’ regular teacher to plan and implement art or arts-based lessons.
This resource includes:
1. What are “arts-based teaching and learning” practices
2. How are arts-based teaching and learning practices implemented
3. What are the effects of arts-based teaching and learning practices
4. Positive relationships between arts and academics
5. Recommendations for the Implementation of Arts-Based Teaching and Learning
6. Resources to implement ABL
A Presentation that presents Facts in the form of Did You Know? Questions. This Presentation includes 60 slides that present facts with figures. Teachers can use this resource to stimulate curiosity among the learners, thereby helping them to enhance their general knowledge.
A Presentation on 25 Significant and Amazing Facts about Christmas:
1. COLOURS
2. TREE
3. WHITE (SNOW)
4. CANDLES
5. ANGEL
6. CHRISTINGLE
7. FLOWER
8. DECORATION
9. CANDY
10. WREATH
11. CAROL
12. CAKE
13. CARD
14. CRIB
15. CRACKER
16. STAR
17. PLANTS
18. COOKIES
19. SANTA
20. PRESENTS
21. REINDER
22. EVE
23. BELLS
24. PLAYS
25. DAY
A Presentation on 79 Creative Problem Solving Activities which can be used as Starters, Middles, and Plenaries in a Mathematics Classroom. Teachers can use these to enhance the critical thinking and problem-solving skills of the learners.
Value-Based Learning is an approach to teaching that works with values. It creates a strong learning environment that enhances academic attainment and develops students' social and relationship skills that last throughout their lives.
The positive learning environment is achieved through the positive values modeled by staff throughout the school. It quickly liberates teachers and students from the stress of confrontational relationships, which frees up substantial teaching and learning time. It also provides the social capacity to students, equipping them with social and relationship skills, intelligence and attitudes to succeed in school and throughout their lives.
This Resource Includes:
1. Meaning of VBL
2. VBL Impact
3. What VBL is Not
4. Why VBL is Important
5. VBL Resources
A bundle of 20 writing presentations for ESL students.
This download includes:
Imaginative Writing
Narrative Writing
Biography Writing
Article Writing
Report Writing
Argumentative Writing
Descriptive Writing
Diary Writing
Persuasive Writing
Summary Writing
Review Writing
Paragraph Writing
Dialogue Writing
Creating Writing
Autobiography Writing
Factual Description
Play-Script Writing
Poem Writing
Using Textual Prompts to Write
Non-chronological Report
Here are some possible uses for these in your classroom:
To challenge early finishers
For effective tutoring
As ESL stations and sub tubs
As holiday work and homework
For small group collaborations
For an end of unit assessments
Knowledge-based learning is learning that revolves around both the knowledge that the student already has, and the understanding that they are going to achieve by doing work. When learning is based on the knowledge that students already have, and knowledge they are going to be achieving, the learning is better connected to real life.
This Resource Covers:
1. Meaning of KBL
2. Knowledge Kinds
3. KBL Process
4. KBL Includes
5. KBL Strategy
6. KBL Approaches
7. KBL Benefits
8. How to Create a Knowledge Base
9. KBL Resources
Game based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game based learning is designed to balance subject matter with gameplay and the ability of the player to retain and apply said subject matter to the real world.
ThisRresource Covers:
1. GBL Meaning
2. GBL Kinds
3. GBL Impact
4. Why GBL Works
5. Principles that Describe the GBL Process
6. Learning Principles Well-designed Games Embody
7. Genres for Game Play
8. Educational Games
9. Resources to Implement GBL